After Timeout Plays - Example 2

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After Timeout Plays - Example 2

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This is an example of an after timeout play that features basketball screens to create perimeter scoring opportunities for the team’s best shooters.


#Other

STEP 1 Initial positions are set so the team can move in a coordinated way and create space.
STEP 2
To begin, 3 cuts to the left wing via a high post cross screen set by 5.

At the same time, 4 cuts to the left corner via a cross screen set by 2 in the lane. Next, 3 receives the ball from 1 and then 4 could receive the ball from 3 and take a jump shot if open.

Additionally, 2 can fill the right low post after setting the screen.

STEP 3
If 4 does not receive the ball, then 2 could cut to the top via elevator screens set by 1 and 5. Furthermore, 5 could slip the screen as well.

Next, 2 could receive the ball from 3 and take the three-point jump shot if open. Also, 5 could receive the ball from 3 and score near the basket.

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